What is the difference between nite and openni
Or it has a different purpose? I am working on a skeleton tracking project where I only use OpenNI framework. Roee Shenberg. It doesn't really matter for most people since NITE is free for commercial use on Primesense-based sensor, which are all consumer sensors for now. The power of OpenNI is that the separation means you can have a different for depth data and for skeleton data, and have the program still work.
Thanks, I thought I was going crazy! Does this mean without Nite Installation no Skeleton - Tracking? All the main algorithms are implemented in separate components, like NITE unfortunately no others are known to me. And so you dont have to bother to get the depth data, and feed it to the algorithm: that what OpenNI is for. Once you'd uninstalled NITE, you wouldn't be able to compile it anymore. If you saw the sample running on a machine with NITE uninstalled, you most likely still had the required DLL's floating around in the same directory as the binary you were running -- in this case, the sample would still run, because the code containing the algorithms it needs are in those DLL's.
To clarify a bit more It's entirely possible that the sample could run without NITE if there was another plugin on the system supplying the required functionality in this case the skeleton tracker. It's not so much that the sample needs NITE installed The real point is that the functionality needed to impliment a skeleton tracker isn't present by default after you install the OpenNI package -- it must come from a plugin somewhere. On Oct 28, pm, " barry. It's quite different from version 2, which sports many changes to the skeleton and hand detection functions, resulting in big changes to NITE as well.
The following instructions explain how to do that. This page is written in the form of a checklist. If you prefer a wordier explanation, then please have a look at section 3 of the draft chapter. Remember that it refers to the now-defunct OpenNI website from , so ignore any weblink information in that chapter. I don't know if a fix is underway.
Therefore, to sum up: -- If the problem with the device model is solved, then OpenKinect is the way to go. And, frankly, I wouldn't trust anything else which targets a specific platform. I am pretty amateur, therefore getting Kinect to work on Mac was always difficult for me. I downloaded the code from github and followed multiple instructions but I couldn't get it to work properly. The glview sample program did show depth and color images from Kinect, but it failed every now and then.
Recently, I found out a guy created a homebrew formula for openni 1 and 2 , together with NiTE and libfreenect. I tried and it worked flawlessly on Mavericks How are we doing? Please help us improve Stack Overflow.
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